Chain of Memories / Cards

Build the hand.
Read the card.

Find the effect, inspect the native face, keep later revelations protected.

Spoiler protection

Later details hidden.

Steam HD Re:CoM / UK English

Card effects, native faces and distinct help records. Story-sensitive cards stay hidden until you show spoilers.

Special cards

0 visible help records · later cards stay protected

No visible cards match. Change your search or spoiler preference.

Edition, coverage and picture gaps

All 168 self-headed card-help records from the owned Steam HD Re:CoM UK English resource are represented here with original summaries. Distinct source records include Riku world variants; this is not a count of unique playable cards, every value or deck completion.

Native card faces retain their original pixels. Each bound picture has a visually reviewed identity; runtime card IDs and art selectors are not decoded. Faces do not establish card rank, value or frame. 135 help records have a verified subject face; 33 remaining picture bindings are marked individually. Six additional attack faces and several HD additions remain unverified.

Original GBA and PS2 sources are separate. Existing earlier-edition references remain available below; Steam HD art and text do not authenticate those editions. Unlocks and acquisition order are not inferred from source order.

Your equipment

Choose your cursor.

153 Keyblade renders and 21 attack-card choices, plus your normal cursor.

Games follow verified appearances. Shared blades use their labeled art edition. Catalogs are partial.

Current: Kingdom Key

Custom cursors appear on mouse and trackpad devices.

Only this cursor preference is saved in your browser. Privacy

Game assets: 48 native KH1/KHII mesh representations, 46 BBS blade-and-hilt appearances with chains omitted, 17 native HD Re:CoM cards, 41 native Nintendo DS choices and 22 imported game-art choices. Two earlier imported choices now use verified native DS art without changing their selected IDs. Seven native cursors use a thin visibility outline without recoloring the original pixels. Each choice retains its source edition. Game art belongs to its respective rights holders.